Dev Experience Sensor Engineer (Remote, CAN)
CrowdStrike
#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters – and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters – one team, one fight.About The Role:
CrowdStrike Falcon Host is a two-component security product. One component is a “sensor”, which is a lightweight agent installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The cloud component aggregates sensor telemetry for each customer’s network, can correlate malicious behavior across multiple machines, and presents our customers’ with a prioritized summary of the threats detected in their environments.
This is a Dev Experience Sensor Engineer role focused on the Sensor Developer Experience (SDX) engineering team that supports the development of CrowdStrike’s sensor. The tools engineer owns development of our build and test tools and works closely with the engineering teams. As a tools engineer, you will use your strong technical ability to drive visibility, quality and velocity across many different platforms, developing repeatable and scalable processes on all supported OS versions and SKUs.What You’ll Do:Support and improve existing tools for build, release, and engineering teams.Define, build, and maintain tools to improve scale and efficiency in our product and release processes.Drive and own improvements in product quality coverage.What You’ll Need:BS degree in Computer Science and/or equivalent experience.
$70000 – 120000 per year
Canada
Fri, 04 Oct 2024 07:41:14 GMT
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